Past Participation

Papers

Papers must present original material and will be reviewed rigorously by at least three reviewers in a double-blind process. Papers in all areas will be assessed on their contribution to the field. Papers are due 1st August 2010. Papers may be 8, 4, or 2 pages long in ACM SIGCHI 2-column format. All papers will undergo the same review process and be published in the same way. Length must match the contribution, and the same general criteria hold for all papers. Regardless of length, a paper may be presented as a talk, poster, exhibit or demo. For example, a novel design might be presented as an interactive exhibit and published as an 8 page paper, while a novel sensor technique might be presented as a talk and published as a 2 page paper – or vice versa. On submission authors may propose the presentation format(s) that they feel best suits their contribution (talk, demo or poster). TEI 2011 remains committed to the principle followed in previous TEI conferences – that TEI values all submissions equally. One author of each accepted submission must register for the conference before the early registration deadline in order for the final paper version to appear in the conference proceedings. Please contact the Program Chairs Ellen Yi-Luen Do, Stephen Brewster and Ian Oakley on tei-2011-papers@googlegroups.com with questions about Paper submissions.
Click for details: Paper guidelines and submission instructions.


Proposals for Studios

TEI 2011 invites proposals for one-day or half-day studios to be held in multiple tracks on Sunday, 23rd January 2011. Studios are hands-on events that offer novel practical experiences to conference attendees with diverse skills and technical backgrounds. Studio proposals can range from the exploration of new development toolkits, to prototype design techniques, and the creative application of emerging or traditional materials. Emphasis is on making, building, creating and hacking. Each studio should aim to host between 10 and 15 participants. Arrangements will be made to present the results on subsequent single-track days of the conference. Studio proposals are due 1st August 2010. Please contact the Workshops and Studios Co-Chairs, Pedro Branco and Jos van Leeuwen, on tei-2011-w-s@googlegroups.com with questions about Studios.
Click for details: Workshop and Studio guidelines and submission instructions.


Proposals for Workshops

TEI 2011 invites proposals for half- or full-day workshops to be held in multiple tracks on Sunday, 23rd January 2011. Workshops are traditional mini-symposia on specialized topics that complement the main program. These might address basic or applied research issues, tackle a particular interdisciplinary topic, consider a new methodology or examine an emerging application area. While they may involve a practical component, the emphasis is on the collation, curation and dissemination of workshop papers. Organisers are encouraged to arrange for later publication of extended versions of these submissions in a journal special issue. Workshop proposals are due 1st August 2010. Please contact the Workshops and Studios Co-Chairs, Pedro Branco and Jos van Leeuwen, on tei-2011-w-s@googlegroups.com with questions about Workshops.
Click for details: Workshop and Studio guidelines and submission instructions.


Explorations

The TEI 2011 Explorations comprise several submission formats intended to embrace and nurture contributions from a wide range of communities – such as artists, designers and graduate students – as well as support the publication of cutting edge research. TEI Explorations include the Graduate Student Consortium and Art tracks (both successfully inaugurated at TEI’10) as well as a new Tangible Interaction Design Challenge. The submission deadline for these tracks is 17th October.
Click for details: Graduate Student Consortium guidelines and submission instructions.
Click for details: Art Exploration guidelines and submission instructions.


Design Challenge

Always wanted to fly, zap your enemies with lightning, or own an invisibility cloak? Now’s your chance to apply your design and engineering skills to achieve your dreams. TEI is delighted to announce its first student design challenge, which will focus on superhero costumes and accessories. Designs will be presented and prizes will be awarded at a special runway event during TEI 2011.
Click for details: Design Challenge guidelines and submission instructions.


Student Volunteers

We need student volunteers to help with TEI-2011. Volunteers will do any and all tasks, including staffing the registration desk, stuffing bags, helping speakers with audio-video, moving furniture, and helping with any and all miscellaneous jobs that the conference requires. It’s a lot of work, but it’s also a lot of fun.
Click for details: Student Volunteers application information.


Work-in-Progress Workshop

The TEI Work-in-Progress workshop welcomes submissions about designing, making, studying, exploring and experiencing of projects on tangible, embedded and embodied interaction. The workshop aims to provoke, intrigue, and inspire the TEI audience by sharing work-in-progress practice, late breaking innovation, cutting-edge research, or controversial and compelling work. It will provide a venue for eliciting feedback and fostering discussions and collaborations among TEI colleagues. The TEI Work-in-Progress workshop provides a chance for members of the TEI community with common and diverse interests to meet in the context of a focused and interactive discussion. The workshop provides an opportunity to showcase exciting new work that is still at an early stage.
Organizers: Ellen Yi-Luen Do, Ian Oakley, Mark D Gross (Georgia Institute of Technology, University of Madeira, Carnegie Mellon University)
Click for details: Work-in-Progress workshop papers guidelines and submission instructions.


Organic User Interface Workshop

Advances in display, sensor and actuator technology are changing the field of TEI, and opening new research areas. While modern interfaces have been designed for traditional planar and static display devices, next-generation UI allow digital objects to change their shape and embed displays anywhere. Fitting into the paradigm of Organic User Interfaces, these developments require us to re-examine and reevaluate some of the basic design principles and interaction styles currently used. This Second International Workshop on Organic User Interfaces will bring together experts to discuss, brainstorm and prototype next generation of user interfaces.
Organizers: Audrey Girouard, Roel Vertegaal, Ivan Poupyrev (Queen’s University, Walt Disney Imagineering)
Click for details: Organic User Interfaces workshop papers guidelines and submission instructions.