The Association for Computer Machinery’s conference on Tangible, Embedded Embodied Interaction addresses issues of human-computer interaction, design, interactive art, user experience, tools and technologies, with a strong focus on how computing can bridge atoms and bits into cohesive interactive systems. The intimate size of this single-track conference provides a unique forum for exchanging ideas and presenting innovative work through talks, interactive exhibits, demos, hands-on studios, posters, art installations and performances. This is a well-established and yet growing conference which will be in its ninth year in 2015.
The work presented at TEI focuses on physical interaction with computing technology and addresses design challenges, theories, experiences, systems, and new developments. Research on tangible, embodied and embedded interaction has gained substantial visibility and activity over the past decade, under many different names and research topics and disciplines, including tangible interfaces, graspable interfaces, physical computing, tangible interaction, product design, appliance design and interactive spaces. It has also been associated with larger research areas, including mixed, virtual, and augmented reality and ubiquitous and pervasive computing. TEI brings together this emerging field, providing a meeting ground for the diverse communities of research and practice – from computing, hardware, and sensor technology, to human-computer interactions, interaction design and computer supported cooperative work, to product and industrial design and interactive arts.
TEI is sponsored by ACM SIGCHI.